← ARCHIVE/HARDWARE/blizzard-shelter

// HARDWARE · 2025–2025

DEPLOYABLE HEATED BLIZZARD SHELTER.

An umbrella-style rapid-deploy shelter with closed-loop electronic heating, built at the CGCU Extreme Engineering Challenge.

#Product Concept#Hackathon#Embedded

// SPEC

ROLE

Electronics and ideation

WITH

6-person team

ORG

CGCU Extreme Hardware Makeathon

TOOLS

Arduino, ESP32

SKILLS

Prototyping, Firmware

// SHOWCASE

DEMO LINK — NOT SET
  • ▢ MEDIA SLOT 01image or video — add in the owner console
  • ▢ MEDIA SLOT 02image or video — add in the owner console

§ 01

CONTEXT

Blizzard survival is a compound problem: hypothermia, wind exposure, snow loading, fatigue and reduced dexterity all arrive at once, and each one narrows what a person can physically do.

§ 02

OBJECTIVES

  • 01Deploy in seconds with cold, gloved hands
  • 02Insulate and stay anchored in wind
  • 03Provide active heating on a limited battery budget

§ 03

PROCESS

We translated the hazards into requirements for rapid deployment, insulation, stability and active heating, then co-developed an umbrella-style mechanism using a central snow spike, pull-cord deployment and arm-mounted anchors, shaping the shelter as a truncated cone to reduce broad wind-facing surfaces.

I contributed primarily to the electronics: a works-like prototype using an ESP32, temperature sensor, heating element and OLED display, with closed-loop control switching heating on only below a defined threshold.

§ 04

DECISIONS

◆ DECISION LOG

Reduced dexterity drove the deployment mechanism — a pull cord, not a set of clips.

§ 05

CHALLENGES

▲ FAILURE / RISK

Battery budget. Continuous heating was never viable, which is what pushed the design toward threshold-triggered closed-loop control rather than a simple on/off heater.

§ 06

OUTCOMES

● RESULT

The design model projected an approximately 12-hour survival window and an estimated 5–6 hours of active battery operation.

§ REL

RELATED RECORDS

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